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Unreal engine mario 64
Unreal engine mario 64









unreal engine mario 64

“You have to redo everything: 3-D models, textures, music, sound effects, characters, animations, everything. In fact, recreating the game has become a game itself, de Boer says, so much so that he loses track of time when he’s working on it. And if you love the game as much as I do, it’s worth it.” “But I’m passionate about it because I’ve loved the game since my childhood. “It’s a painstaking process,” he says of restoring the 1996 game, which was Nintendo 64’s flagship title and is still considered one of the greatest games of all time. Nearly six hours a day for the last three years, 24-year-old Harold de Boer has been mapping, measuring and remastering every single pixel in Super Mario 64 - even down to each blade of grass.











Unreal engine mario 64